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3DBuzz – C++ Programming 4 and 5

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Introduction to GUIs (wxWidgets) - Hello World - Controls - Event Table - Dynamic Events - Bitmaps - Precompiled Headers Creating a Sprite-Based Game (Evil Monkey) - Introduction - Creating the GUI - Adding Game Code - Timer and User Input - Game States - Independant Sprite Speeds - Finalizing Graphics - Level Editor GUI […]

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